Rive
The interactive experience engine·rive.app
Rive is a tool for designing, animating, and coding interactive graphics and experiences in one editor. What is built in the editor ships directly to production across platforms, with no separate handoff between design and development. It powers UI, product, game, and marketing animations for companies such as Spotify, Duolingo, Disney, and Google. Open-source runtimes let files created in Rive run natively on web, mobile, desktop, and game engines.
What it's for
Features 19
- Data Binding to real-time data
- Design, animate, and code in one editor
- Export to RIV/REV formats, MP4, GIF, PNG sequence, WebM
- GPU-accelerated Rive Renderer at 120fps
- Import SVG, PNG, JPG, Flare, Lottie, WebP, fonts, and audio
- Inverse kinematics
- Libraries and hosted embed links
- Meshes and constraints
- N-Slicing
- Nested artboards and animation mixing
- Open-source runtimes for JavaScript, Flutter, iOS, Android, React, React Native, C++, Defold, Unity, Unreal
- Real-time collaboration and shared file browser
- Responsive layouts
- Scripting for custom interactions and procedural animation
- Skeletal animation
- State Machines for interactive logic
- Text follow path and dynamic localized text
- Trim paths
- Vector feathering
Pricing
Pricing is per-seat per-month. Enterprise tier is positioned for companies with $10M+ annual revenue.
Free to create; for exploring/learning in the editor.
3 collaborative files, 1 project, 10 MB per imported asset
For shipping to apps, products, vehicles, and games.
3 seat max, 100 MB per imported asset
For building with Libraries and scaling collaboration.
25 seat max
Scale, support, and security for large organizations; contact sales.
Intended for organizations with $10M+ annual revenue